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Flash Design & Development - Level I Interactive Web Animation
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Level I - Interactive Web Animation
Level II - Interactive Motion Scripting
Level III - Advanced Interactive Motion Scripting
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Animation for Multimedia provides students with an introduction to the Flash authoring environment.
Flash excels as a design tool, because it includes all the pieces needed in one place to produce and deliver high-impact websites, game/software interfaces and animation for web and TV. It allows the creation of resizable, small, and compact navigation interfaces, technical illustrations, long-form animations, and many other brilliant special effects.
In this class learn how to use Flash's tools for creating graphics, for animating those graphics, creating interface elements with interactivity, and for creating the HTML necessary to display your graphics, animations, and interface elements as a webpage. Other topics include pop-up menus, interactive movies, forms and variables, and timeline control.
Course Length: 11 weeks Contact Hours: 44 hours Credit Value: 3.0 Course Competencies
Upon successful completion of this course, the student will be able to:
1. Learn how to create and modify simple and complex animations using Flash's drawing tools. 2. Learn how to use key frames and motion tweening for efficient frame by frame animation. 3. Create complex animated moves for your web sites. 4. Learn how to add sound to your web site. 5. Learn to create pop-up menus with buttons, actions and movie clips.
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Week 1 - Introduction to Animation for Multimedia Course: Industry relevance, reviewing of Flash websites and animations. - Become familiar with the Flash interface, intro to the drawing tools, font considerations, fills and gradients, layers, setting movie properties, introduction to timeline, key framing, animation and file formats.
Week 2 - Symbols, instances and the library, importing images and other vector artwork, image compression, creating movie clips, shape tweening, alpha and colour tweening and motion guide tweening. - Assignment 1
Week 3 - Shape hints, mask layers, bandwidth profiler and publishing for the web. - Creating multiple scenes, frame labels - Using frame actions to navigate the main timeline and multiple scenes - Creating buttons and using button actions to navigate.
Week 4 - In-class Assignment 2
Week 5 - Creating animated buttons - Understanding the symbols within symbols principles. - Controlling and modifying movies and movieclips thru expressions (Targeting). - Quiz1
Week 6 - Importing audio, editing and compressing audio, sounds and buttons, sound settings in Publish Settings, sound file size tips, - Creating a pull down menu system. - Assignment 3
Week 7 - Creating a preloader - Drag and drop interactions.
Week 8 - Advanced targeting - Using Load/Unload Movie - Changing the cursor to a custom cursor. - Introduction to Final Project.
Week 9 - Changing properties of movie clips through expressions. - Creating custom variables - If then else statements. - Workshop Final Assignment
Week 10 - Editable text - Loading data from an external file. - Workshop Final Assignment
Week 11 - Quiz2 - Final Project Workshop and Presentation to Instructor and Class. |
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» The type of creative career that is right for you
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» How to apply for admission
» About all your finance options
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